
By Ethan Lyon, Senior Writer
Over 1 billion. That’s the number of downloads from the Apple App Store. Within a mere nine-months after it opened its doors, it has reached its one billionth download. Amongst those billion, hundreds of millions of downloads are games. Apple’s iPhone gives users the ability to have ultimate gaming mobility, coupled with accessibility. Users can download a free Top 25 game and play within 30 seconds (depending on the size and connection). The iPhone is a prime example of why delivering great content without the constraints of location or wires is the inevitable future of gaming.
Fitting more into less is the guiding principle of the technology evolution. With accelerometer and multi-touch technology, users can have a multi-sensorial gaming experience. For example, bowling is not limited to physical A/B buttons. With iBowl, users hold a virtual button and release their figure as they would with a bowling ball. Depending on your hand movement, your ball with spin or curve down the ally.
We should expect to see mobile devices as our single gaming device. Though it might take several years to get there, imagine using your phone to game on your TV. Communication between electronic devices is inevitable for the same reasons we have TV remotes, so who is to say your mobile couldn’t use your TV like your Playstation 3 uses it?
Image by Yasin öztürk from Stock.Xchng









